|Eingeführt:||2.0 Beta 1|
A register stores a single multi-bit value, which is displayed in hexadecimal within its rectangle, and is emitted on its Q output. When the clock input (indicated by a triangle on the south edge) indicates so, the value stored in the register changes to the value of the D input at that instant. Exactly when the clock input indicates for this to happen is configured via the Trigger attribute.
The reset input resets the register's value to 0 (all zeroes) asynchronously; that is, as long as reset is 1, the value is pinned to 0, regardless of the clock input.
When the component is selected or being added,
Alt-0 through Alt-9 alter its
Data Bits attribute.
rising edgeindicates that the register should update its value at the instant when the clock rises from 0 to 1. The
falling edgevalue indicates that it should update at the instant the clock falls from 1 to 0. The
high levelvalue indicates that the register should update continuously whenever the clock input is 1. And the
low levelvalue indicates that it should update continuously when the clock input is 0.
Clicking the register brings keyboard focus to the register (indicated by a red rectangle), and typing hexadecimal digits will change the value stored in the register.
Allows the label associated with the component to be edited.
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